

Added supersampling / subsampling option (which also affects secondary 3D rendering).Added option for rendering additional environment shadows.Improved standard shadow filtering without performance loss, plus two new, higher quality filter options.Greatly improved quality of menu backgrounds (replacing low-res screen capture).Minimap rendering resolution now adapts to rendering resolution, preventing pixelated map at high resolution.Bloom, refraction, and glare post-processing effects now scale with resolution.Replaced ineffective anti-aliasing blur filter with high-quality screenspace anti-aliasing.Support for high-refresh monitors and over 60 Hz V-sync.Character and enemy animations now correctly timed at 100-plus frames per second.Improved menu opening / closing behavior.Improved frame-pacing and animation sync accuracy at all frame rates.Arbitrary main rendering resolution enabled.Ys 8: Lacrimosa of Dana is currently 50 percent off on Steam so if you’ve been putting off playing it, now is finally the time. Monitors with high-refresh rates are also supported and the previous anti-aliasing solution has been replaced with a high-quality screenspace anti-aliasing.

Among the many improvements include better frame-pacing and animation sync accuracy across all frame rates. It also adds a new local co-op mode, which is currently in the experimental phase. The update improves the PC version’s performance and addresses several bugs. Not only that but PH3 Games has also worked on a major new PC update for Ys 8 that’s available now.

Thankfully, the publisher announced that PH3 Games, whose co-founder Durante created the renowned DSfix for Dark Souls on PC, would be collaborating on the port. Though it ran well on PS4, there were still concerns as to how the PC port could fare, especially given how poorly optimized Ys 8: Lacrimosa of Dana was at launch.

NIS America announced recently that The Legend of Heroes: Trails of Cold Steel 3 would be coming to PC.
